Shadow Sorcerer

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Shadow Sorcerer
Shadow Sorcerer Coverart.png
Cover art
Developer(s)U.S. Gold
Publisher(s)Strategic Simulations, Inc.
U.S. Gold
Platform(s)Amiga, Atari ST, MS-DOS
Genre(s)Role-playing video game

Shadow Sorcerer is a 1991 role-playing video game. The game was the sequel to Heroes of the Lance and Dragons of Flame. It is based on the third and fourth Dragonlance campaign modules, Dragons of Hope and Dragons of Desolation.


The style of the game is very different from its predecessors in style of gameplay.

Plot summary[edit]

The plot is a faithful representation of the third and fourth module of Dragonlance, Dragons of Hope and Dragons of Desolation. The same two modules were also adapted into a novel, Dragons of the Dwarven Depths, but only in 2006, that is 12 years after Shadow Sorcerer.


Review scores
CU Amiga81%[1]
Zero87 out of 100[2]

Matt Regan of CU Amiga noted that Shadow Sorcerer largely lacked role-playing elements, but summarized that "for AD&D junkies this is an amusing diversion with a novel outlook for the genre."[1] In Zero, David Wilson called the game "a marked improvement in AD&D computer gaming" compared to Strategic Simulations' other output, aside from Eye of the Beholder. He concluded, "Shadow Sorceror is for me another sign that SSI is finally getting its act together to produce games that justify the mighty AD&D licence."[2]

The game is generally regarded as much superior to any early D&D action games,[3] and is considered a big step forward in playability for AD&D action games.[4]


  1. ^ a b Regan, Matt (December 1991). "Shadow Sorcerer". CU Amiga: 146.
  2. ^ a b Wilson, David (September 1991). "Shadow Sorceror". Zero (23): 29.
  3. ^ Rausch, Allen; Miguel Lopez (2004-08-16). "A History of D&D Video Games - Part II". GameSpy. Retrieved 2007-03-29.
  4. ^ Threadgill, Todd (February 1992). "Shadow Sorcerer" (review). Computer World: 70–71. Retrieved 2007-03-29.

External links[edit]