The Oregon Trail (series)
|The Oregon Trail|
The Learning Company
|Creator(s)||Don Rawitsch, Bill Heinemann, Paul Dillenberger|
|First release||The Oregon Trail|
December 3, 1971
|Latest release||The Oregon Trail|
December 6, 2011
|Spin-offs||The Amazon Trail|
The Yukon Trail
MayaQuest: The Mystery Trail
The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848.
In 1971, Don Rawitsch, a senior at Carleton College in Northfield, Minnesota, taught an 8th grade history class as a student teacher. He used HP Time-Shared BASIC running on an HP 2100 minicomputer to write a computer program to help teach the subject. Rawitsch recruited two friends and fellow student teachers, Paul Dillenberger and Bill Heinemann, to help.
The Oregon Trail debuted to Rawitsch's class on December 3, 1971. Despite bugs, the game was immediately popular, and he made it available to others on Minneapolis Public Schools' time-sharing service. When the next semester ended, Rawitsch deleted the program, but he printed out a copy of the source code.
In 1974, the Minnesota Educational Computing Consortium (MECC), a state-funded organization that developed educational software for the classroom, hired Rawitsch. He rebuilt the game, adding events for choices based on the actual historical probabilities for what happened to travelers on the trail at each location in the game. He based much of the options in the game on historical narratives of people on the trail that he had read. Rawitsch uploaded The Oregon Trail into the organization's time-sharing network, where it could be accessed by schools across Minnesota. The game became one of the network's most popular programs, with thousands of players monthly.
Rawitsch published the source code of The Oregon Trail, written in BASIC 3.1 for the CDC Cyber 70/73-26, in Creative Computing's May–June 1978 issue. That year MECC began encouraging schools to adopt the Apple II microcomputer. John Cook adapted the game for the Apple II, and it appeared on A.P.P.L.E.'s PDS Disk series No. 108. A further version called Oregon Trail 2 was adapted in June 1978 by J.P. O'Malley. The game was further released as part of MECC's Elementary series, on Elementary Volume 6 in 1980. The game was titled simply Oregon, and featured minimal graphics. It proved so popular that it was re-released as a standalone game, with substantially improved graphics, in 1985. The new version was also updated to more accurately reflect the real Oregon Trail, incorporating notable geographic landmarks as well as human characters with whom the player can interact.
By 1995, The Oregon Trail comprised about one-third of MECC's $30 million in annual revenue. An updated version, Oregon Trail Deluxe, was released for DOS and Macintosh in 1992, as well as Windows in 1993 (under the title of simply The Oregon Trail Version 1.2) followed by Oregon Trail II in 1995, The Oregon Trail 3rd Edition in 1997, and 4th and 5th editions. As of 2011[update], more than 65 million copies of The Oregon Trail have been sold.
Various games in the series were released with inconsistent titles.
|The Oregon Trail||1971||Don Rawitsch, Bill Heinemann, and Paul Dillenberger||Don Rawitsch, Bill Heinemann, and Paul Dillenberger||HP 2100|
|The Oregon Trail||1975||Don Rawitsch, Bill Heinemann, and Paul Dillenberger||MECC||CDC Cyber 70|
|The Oregon Trail||1978||John Cook (ported)||MECC||Apple II|
|The Oregon Trail||1982||MECC||MECC||Atari 8-Bit|
|The Oregon Trail||1985||R. Philip Bouchard (designer), MECC||Brøderbund||Apple II, Atari 8-Bit, ColecoVision, Commodore 64, DOS, Macintosh|
|The Oregon Trail: Classic Edition||1990||DOS, Macintosh|
|The Oregon Trail Deluxe||1992||DOS, Macintosh|
|The Oregon Trail Version 1.2||1993||Windows 3.x, Windows|
|Oregon Trail II||1995||MECC||SoftKey||DOS, Windows 3.x, Windows, Macintosh|
|The Oregon Trail 3rd Edition||1997||MECC||MECC||Windows, Macintosh|
|The Oregon Trail 4th Edition||2001||MECC||The Learning Company||Windows, Macintosh|
|The Oregon Trail 5th Edition||2002||Windows, Macintosh|
|The Oregon Trail||2009||Gameloft Shanghai, Gameloft New York||Gameloft||DSiware|
|The Oregon Trail||2011||DoubleTapGames LLC||Crave Entertainment||Wii, 3DS|
|The Oregon Trail||2012||Windows Phone|
|The Oregon Trail||2016||Pressman Toy Corporation||Pressman Toy Corporation||card game sold at Target|
|Handheld Oregon Trail||2018||handheld device sold at Target|
The game was popular among elementary school students worldwide from the mid-1980s to mid-2000s, as many computers came bundled with the game. MECC followed up on the success of The Oregon Trail with similar titles such as The Yukon Trail and The Amazon Trail. David H. Ahl published Westward Ho!, set on the Oregon Trail in 1848, as a type-in game in 1986.
The phrase "You have died of dysentery" has been popularized on T-shirts and other promotional merchandise. Another popular phrase from the game is "Here lies andy; peperony and chease," which is a player-generated epitaph featured on an in-game tombstone saved to a frequently bootlegged copy of the game disk, and likely a direct reference to a popular Tombstone pizza television commercial from the 1990s.
The game resurfaced in 2008 when Gameloft created an updated version for cell phones. A new release for the iPhone and iPod Touch is also available from Gameloft. The game went live in the iTunes App Store on March 11, 2009. On January 7, 2010, the Palm webOS version was released to the Palm App Catalog. On November 11, 2010, an Xbox Live version was released on Windows Phone 7.
The cell phone version of the game is similar to the original, but varies in that the player can choose one of three different wagons: A basic wagon, a prairie schooner or a Conestoga wagon. The player can also choose to become a banker, a carpenter, or a farmer, each of which has unique benefits. Unlike the computer version of the game, players in the iPhone and iPod Touch version do not need to buy guns and bullets. The game has received a major update, which had the player using trading and crafting to upgrade their wagon, buy food, and cure ailments.
In 2012, the Willamette Heritage Center (WHC) and the Statesman Journal newspaper in Salem, Oregon created Oregon Trail Live as a live-action event. Teams compete as they master 10 challenges on the grounds of the WHC. Challenges were based loosely on the game: hunting for game was done by shooting Nerf guns at college students wearing wigs and cloth antlers, while carrying 200 pounds of meat became pulling a 200-pound man up a hill in a child's red wagon while he recites historical meat facts and points out choice cuts. Independence, Missouri is at one end of the grounds and the Willamette Valley is at the other end. The WHC received the 2014 Outstanding Educator Award from the Oregon California Trails Association for this event.
In 2013, a dark comedy entitled Oregon Trail: The Play! received its first professional production by New Orleans-based theatre company, The NOLA Project and was subsequently published in 2016 by Alligator Pear Publishing, LLC. The play closely parodies the game, following a westward-headed family as they stock up on provisions for their oxen-led wagons and do their best to survive river crossings, illnesses, hunting, highway robbery, and a host of other mid-nineteenth century dilemmas. Audience members are asked to help provide food for the family in a mid-play nerf shooting gallery.
In 2016, the game was parodied in an episode of Teen Titans Go! entitled "Oregon Trail" (Season 3, Episode 48). In the episode, Robin forces his teammates to go on a real-life adventure on actual Oregon Trail complete with wagons and period clothing. During the episode, several aspects of the game are parodied and the game's text and options are parodied. Due to the hazards of the Trail, all of Robin's teammates die while Robin refuses to give up until he reaches Oregon. After finally reaching Oregon, his ghostly teammates ask Robin what he has learned and Robin reveals he has caught dysentery.
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